THREE

Example

https://threejs.org/examples/

Geometry

Box

BoxGeometry

Cylinder

CylinderGeometry

Cone

ConeGeometry

Circle

CircleGeometry

Dodecahedron

DodecahedronGeometry

Icosahedron

IcosahedronGeometry

Lathe

LatheGeometry

Octahedron

OctahedronGeometry

Plane

PlaneGeometry

Ring

RingGeometry

Sphere

SphereGeometry

Tetrahedron

TetrahedronGeometry

TextGeometry

TextGeometry

Torus

TorusGeometry

TorusKnotBuffer

TorusKnotBufferGeometry

Camera

์ฐธ๊ณ ์ž๋ฃŒ

Camera Rotation

Memory Leak

Mesh ์˜ ๊ฐ์ฒด์™€ ๋ฐฐ์—ด์„ null ํ˜น์€ [] ๋กœ ์ดˆ๊ธฐํ™” ์‹œ์ผœ์ค˜์•ผ ํ•œ๋‹ค.

In webGL Renderer, after removing a mesh with

scene.remove(mesh);

you can deallocate the memory with

renderer.deallocateObject(mesh);

You can deallocate textures with

renderer.deallocateTexture(texture);

Etc

๋“ฑ๊ณ ์„